TDU2, Topic Ufficiale

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dvd2000
view post Posted on 4/3/2010, 14:18




Il mio monitor arriva a 1440x900 e faccio 37/40 FPS con tutto al massimo, speriamo...
 
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reventon09
view post Posted on 4/3/2010, 14:25




Io penso ke qst PC basti
Windows XPprofessional versione 2002 service pack 3.
Processore:Intel(R) Core(TM)2Quad CPU Q6600 @ 2,40GHz 3,50GB di ram
Scheda video:NVIDIA GeForce9800 GTX+
Connessione:ADSL 7MB
 
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c4rt00n
view post Posted on 4/3/2010, 14:29




beh direi di si
 
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dvd2000
view post Posted on 4/3/2010, 14:30




Dipende tutto dalla risoluzione che uno usa. Se il monitor ha per esempio una risoluzione di 1280x... allora stai tranquillo anche con una 4670, se uno ha un monitor FullHD occore avere scheda molto piu potenti
 
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-Mr.xxxxxxxxxx17-
view post Posted on 4/3/2010, 14:34




io uso 1680x1050 forse è questo che lo fa andare piano?
 
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reventon09
view post Posted on 4/3/2010, 14:36




Io gioco con:
Risoluzione:1280x1024
Refresh:75 Hz
Anti-alising:4x
HDR:inserito
Qualita dettagli:Alta
 
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c4rt00n
view post Posted on 4/3/2010, 14:41




anche io
 
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dvd2000
view post Posted on 4/3/2010, 14:43




CITAZIONE (-Mr.xxxxxxxxxx17- @ 4/3/2010, 14:34)
io uso 1680x1050 forse è questo che lo fa andare piano?

Che pc hai?
 
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-Mr.xxxxxxxxxx17-
view post Posted on 4/3/2010, 15:00




Pentium 4 3.00ghz (3.33ghz overclok) scheda video AGP ati x1650 512 ddr, 2 gb ram ddr,harddisk IDE
 
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c4rt00n
view post Posted on 4/3/2010, 15:01




eh me sa che devi cambiare qualcosa per tdu2
 
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dvd2000
view post Posted on 4/3/2010, 15:02




CITAZIONE (-Mr.xxxxxxxxxx17- @ 4/3/2010, 15:00)
Pentium 4 3.00ghz (3.33ghz overclok) scheda video AGP ati x1650 512 ddr, 2 gb ram ddr,harddisk IDE

Eh si con questo pc è normale che non ti gira bene
 
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Salvo_94
view post Posted on 4/3/2010, 15:09




CITAZIONE (c4rt00n @ 4/3/2010, 15:01)
eh me sa che devi cambiare qualcosa per tdu2

Il mio pc è: windows xp professional sp 3,
processore: intel core 2 quad q6600 @ 2,40GHz 2,40GHz
RAM: 3,50 GB
Scheda video: ati hd 4850 da 1gb.
Il primo mi va a meraviglia, spero di non dover cambiare nulla per il secondo xd
 
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dvd2000
view post Posted on 4/3/2010, 15:12




Stai messo abbastanza bene ;)
 
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view post Posted on 4/3/2010, 16:45


Group:
User +
Posts:
6,051
Location:
Buenos Aires

Status:


Comparazione Isola Hawaii e Ibiza:
image
image
Ibiza -
Area: 571.04 km²
Highest point: Sa Talaia 476 m
Population: 113,908
Largest City: Ibiza City 37,408

Oahu -
Area: 1,545.40 km²
Highest point: Mount Kaʻala 1,220.1 m
Population: 905,034
Largest City: Honolulu 371,657

Poi sembra che Tool ha trovato alcuni dettagli dentro il gioco:
QUOTE
1) Bumpmaps have been added to the environment. (trees, roads, sand, hills and grass)
2) Updated reflections on the vehicles.
3) Updated carbon fibre textures.
4) Overall texture quality is vastly improved, eg. Vehicle headlight textures.
5) Polycount on vehicles has been vastly improved, eg. Mercedes Gullwing photo and overall wipers.
6) Dynamic shadow has been improved dramatically. No rough edges.
7) Window wipers look they will have motion.
8) No driver in cockpit as it seems you can select and deselect the driver to be there during this time. *See Dodge Viper image*
9) Wheels now have motion in photomode.
10) Transparency of plants and trees has been majorly improved.
11) Draw distance has been improved as there is no noticeable blur on objects and scenery in the background meaning low or no pixelation.
12) Human avatars appear to have greater quality to them, probably a higher polycount.
13) Selection of interior colours appears to be back. eg. Gumpert has orange interior colour compared with other games and such.
14) HDR effect appears to have been improved.
15) Different variations of vegetation and tree trunks giving a greater variety compared to the first installment.
16) Possible 3D birds flying around as they appear to have bulges to them.
17) Blur effect seems to be improved in photomode with a probable AntiAliasing boost.
18) Different variations of buildings including buildings situated on top of hills.
19) Avatars now have different and vastly improved facial expressions as the detail on their face stands out a lot more.
20) Vehicle window transparency has changed with cars have varying window transparency each unique.
21) Vehicle vents now 3D instead of being a flat texture with a bumpmap on it.
22) Possible fog levels in the game as in the distance in the Gumpert image it seems to be "foggier" than the rest of the images.
23) Possible fog lights turned on in the Zonda F shot while the headlights are turned off.

 
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dvd2000
view post Posted on 4/3/2010, 17:04




Ma allora la mappa sarà piu piccola questa volta :(
 
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7048 replies since 3/3/2010, 17:01   73700 views
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